The Linden Lab SCOPE project goal is to promote enrollment and retention of potential and current Second Life users. Second Life is a 3D virtual world developed by Linden Lab, full of user-created content that can be explored, sold, purchased, and shared. The project specifically is working on connecting existing and potential users with relevant and engaging content in Second Life. Key components of this project include identifying content that Second Life users would deem relevant to their interests and developing an effective way of making users aware of this content.
Crosby, Roland; Dethrow, Logan; Kennedy, Erik; Ma, Chujiao; Peterson, Aaron; and Small, Benjamin, "Relevance Engine for Second Life (Linden Lab/Second Life)" (2010). 2010 SCOPE Projects. 13.